Rune Isa – freeze, ice, stop


The Isa rune is the third symbol of the runic alphabet, the third rune of the second etta. Isa is in the power of the element of Water. Most often it means the moment that comes when the previous stage has not yet been completed and the next one has not yet arrived. This is a kind of “freezing” state, stopping, a turning point in life.

Photo of the Isa rune:

By the way! On our website there is a Collection of online fortune telling on runes - use it for your health!

general characteristics

Isa is the 11th rune of the Elder Futhark and the Anglo-Saxon alphabet. The literal translation of the sign is ice or eel. In the Younger Futhark, the symbol ranks ninth. Patron element – ​​Water.

Rune Isa belongs to the Second Attu. The symbol is patronized by Heimdal, the deity who guards the Beverst bridge between heaven and earth.

The runes of the Second Att are transformative, they are responsible for the process, the passage of the path from the beginning to the final result. Also, these signs symbolize the connection between Higher powers and people; signs often personify Fate, something that cannot be changed.

Isa evokes different associations for many runologists - a massive iceberg, thin frost on a window, an ice cube in hot tea. Such metaphors well describe the action of a symbol - a sign always leads to a stop, stagnation, or temporary cessation of any activity.

The rune does not have a reverse position, so its meaning cannot be called positive or negative. The interpretation depends on the situation - in some cases you should treat events rationally and slow down, in others, on the contrary, delay will cause a disaster.

The meaning of this sign is revealed in the runic combination. In combination with positive symbols, Isa indicates a favorable outcome of what is happening; with negative symbols, it indicates stagnation and a series of failures.

If this rune appears in a fortune-telling situation, you should not be afraid of possible downtime. A forced stop should be used as rationally as possible - rest, collect your thoughts and evaluate what is happening soberly. In the daily bustle, such a respite can be a breath of air if you approach events correctly.

In combination with other runes

Isa in combinations significantly changes its interpretation. The following accompanying symbols give the rune a positive coloring:

Rune nameInterpretation of the combination
Isa-DagazStagnation will not last long; rest time should be spent analyzing the current situation. This will avoid complications and confrontation in the future.
Eyvaz-Isa-AgizObstacles along the way indicate that the fortuneteller needs to rest. What is happening is a sign from above.
Turisaz-Isa-TeyvazThe stagnation factor protects the fortuneteller from negative events; it is better to wait out the situation.

Despite the positive options, there are also negative combinations with Isa. Among them are:

Name of charactersInterpretation of the combination
Mannaz (pp.) – IsaHuman development has slowed down due to personal egoism; the fortuneteller is not capable of self-sacrifice. Spiritual growth will not resume until a person begins to work on himself.
Soulu-IsaProblems at work arise due to an unscrupulous competitor.
Perto (pp.) – IsaThe spouse stopped seeing the partner as an object of desire, decreased sexual activity, impotence.
Laguz - Berkana (pp.) - IsaA man’s thoughts are occupied by an outside woman, perhaps it’s due to a magical connection.

It should be borne in mind that the runes Hagalaz and Nautiz in combination with Isa generate a powerful chain that fetters the fortuneteller. Such combinations indicate big problems in a person’s life, spiritual and physical discomfort.

The meaning of the rune Isa

The Isa rune and its generally accepted meaning are associated with immobility and delay. This is a symbol of compression, ice, solidification, freezing of events.

At the heart of the teaching of the runes, a piece of ice is considered as a particle of water that has frozen in motion. A small cold piece, like a frozen moment in time.

The energy of the rune will stop a process that is unnecessary for people, we are talking about malaise or physical or mental pain. The sign will show that this time is not suitable for activity and you need to stop. A person gets rest to search for himself and his path and tries to find the spiritual cause of difficulties in life. If necessary, the rune will cool desires.

Isa is a symbol of the beginning and renewal of the spirit after “stagnation”. The sign helps to create order out of chaos, gives endurance and prudence in difficult situations. Don’t be upset when a rune appears in your hands. Isa prepares for long-term work on himself, but as a result the essence and solution to the problem will be clear.

Interesting! To explain the meaning of the rune, a parallel can be drawn with a refrigerator, a technique used to store food from spoilage. So Isa stops the development of unwanted processes before a certain time.

Upright

When the Isa rune appears in the upright position, you should pause before the final chord, a break. After rest, victory awaits, an explosion of achievements in the emotional area or in other areas.

A pause is a temporary measure, but necessary. After completing the process, there will be no opportunity to rest; a person should think about the advice of the rune. Recommendations when choosing Isa in an upright position:

  • do not rush into making a decision;
  • do not rush things;
  • take a wait-and-see attitude.

There is no need for unnecessary fuss now; everything needs to be weighed and thought through.

Upside down

Inverted, Isa carries negative information. The sign sees a lack of motivation, an obstacle and a person’s bewilderment about the events taking place.

If you have no desire to move forward, you don’t need to force yourself to do anything. Tips for choosing an inverted rune are no different from the upright position:

  • give time to yourself and your partner, spouse;
  • stop and choose the right direction;
  • Don't knock on an obviously closed door at this stage of life.

The rune confirms the presence of reciprocity, but directs to establish understanding in a couple, union, or team.

In career fortune telling

In a business scenario, Isa always means a decline in activity, stagnation of production. The rune also indicates cool relations between employees and indifference in the team. Many colleagues do not know each other's names, and workers are in conditions of fierce competition.

If Isa was the answer to the question about the feasibility of work, then you should carefully study all the projects. Perhaps some of them will not be profitable or even break even.

Surrounded by negative signs, Isa warns the fortuneteller about dismissal, a violent scandal that will lead to long-term stagnation in the work sphere.

Pagan Temple

What is Pagan's Temple?

For the parishioners of the Temple of Rune, this is a well-guarded shelter of pagans, keeping terrifying secrets, and for us, introduced in C5, it is a good place for exploring 73+ and just a beautiful location

Where is Pagans Temple?

This location is not marked on the map, since most of it is located just below the Rune Castle.

The entrance to Pagans is located in the city on the rise to the clan hall area. This is the right staircase if you are going up from the city, and the left one if you are going down from the KH or leaving the guild building. Go through the gate past the Flauron guard and jump into the gap to the very bottom.

Here you have two paths - the guarded entrance to Pagans itself will be located directly, on the left there will be a long corridor that will lead you back to the mages guild (which is convenient if for some reason you want to return to the city on your own, without using soybeans)

What should I do before entering?

The entrance to Pagans Temple is guarded by Gatekeeper Zombie. There are 6 of them (not two ^^), they are x8 and hit far and hurt) So I strongly advise you not to “try your luck in a fight with them”, but take the quest from Priest Eliyah in the Mages Guild on the first floor of the Temple of the Rune

In fortune telling for love

In the relationship scenario, Isa indicates a cooling of feelings. The reason may be either misunderstanding and conflicts, or the couple being in limbo for a long time. One of the partners may be tired of the illegal relationship and is ready to leave.

Isa can also indicate a lover/mistress. Because of the third person, there is no peace in the couple; all participants in the love triangle are burdened by this relationship.

If there are positive signs in the scenario, then the rune predicts a good outcome - harmony will be established in the family. Also, if there is a good relationship, Isa only means a rational approach to the assigned tasks and does not promise any changes in tandem. Reversed symbols guarantee a quick separation; the union cannot be saved.

In fortune telling for health

In terms of the physiological state, Isa can promise various diseases. Among them are:

  1. Anemia, vascular dysfunction, neuralgia associated with weather changes.
  2. Psychological problems - apathy, loss of sensitivity to pain, period of decline in bipolar disorder.
  3. Colds, pneumonia, frostbite of the extremities, necrosis.

Isa warns of serious illnesses, so you should consult a doctor. The rune also foreshadows failure of the musculoskeletal system as a complication after illness. The result may be partial or complete paralysis.

Use in magic

Isa is widely used by practitioners in various runescripts. The neutral meaning of the symbol allows it to be used in both light and dark magic.

With the help of the sign, healers stop diseases. Isa inhibits the spread of metastases and reduces tumors in the body.

Often the rune is used in the love sphere to turn the victim away from a person. However, such runescripts are violent magic, which affects all participants in the ritual.

The symbol is used in protective positions. The rune neutralizes any negative impact on a person, but in return reduces his sensitivity and emotionality.

Through the Gate Once More - available from lvl 73

There is no description of this quest in Gokh either (O.O) so I’ll tell you here again:

Flauron will send you to Forest of the Dead to bring 10 Necromancer's Heart. They are filled with Bone Animator, Bone Slayer, Scull Animator - they fall from almost everyone.

Bring them to Flauron and you will receive Pagans Mark and 10 Anterooms key.

With this brand you will be able to open the Chapel Door (Anterooms keys are not suitable for this!)

How does Pagans Temple work?

Entrance

We have already described the entrance to the temple above. To this description we can only add that the entire territory from the stairs to Triol's Mirror is a peaceful zone, that is, a city.

To enter the temple, you just need to click on Triol's Mirror, which is standing in the room with security on the right (you don't need to talk to him like you would with a regular GK, to the delight of extreme sports enthusiasts who run to Pagans without a quest). On the reverse side, the mirror is also clickable - you will be taken back to the room with security.

After teleporting inside, you find yourself in a long corridor leading to the Temple Gate.

This is General Fields in case you want to fight ;)

If you have a quest, the right statue at the door will open the entrance for you. If not, use unlock (this door is also opened by the gatekeeper from the back side)

Behind the door there will be a large hall with doors to the Anteroom. In the hall there are 6 (not four ^^) non-aggressive social undead x4 (and they stand not in the corners, but as needed). They are needed mainly to get anteroom keys, since they have a very slow respawn rate and it is unlikely that you will be able to level up on them. On the opposite side of the hall there is a Chapel Door (opened in the same way - by the right gatekeeper or unlock)

Anterooms

Anteroom - a double row of interconnecting rooms. They are separated from the main hall by a door that can be opened by the anteroom's keys (I've never seen a case where they didn't work) or unlock (if you really want to use Silent move in a half-empty room with non-aggressive mobs - have fun opening the doors it won't affect anything ^^)

These rooms are separated from the hall by doors, and from each other and from the second row of rooms - Penance Guards (undead, x1/2). They don't move. but they will be aggressive if you come close to them (regardless of whether you have a quest or not, and invis does not bother them either)

Actually, it is for these rooms that there is a limit on the number of characters - if there are six or more of you, then when the mobs get angry, one or more people will be thrown back into the hall.

There are no mobs in the corridors of the side rooms (between the door and the room), in the corridors of the corner rooms there can be from 1 to 3 zombies - also non-aggressive and social

The mobs in these rooms have a very funny aggression system - they have a ringleader: Triols Layperson - humanoids x5. As long as this mob is alive and in the room, all the mobs in the room are its minions and will attack you en masse. But if you take him out the door into the hall and leave him there, then there will only be two aggressive mobs left in the room and it will become much easier to experience there (until someone in the hall lets Triol back in or kills him). A triol that is further away from the door than 4 squares of tiles is teleported back into the room

You can’t get Triol out of the second row of rooms, and there are three of them there. So it’s better to try to kill him immediately after respawn.

In principle, you can level up in Anterum with any pack - mage, bow, melee, with the appropriate support. Bishy and EE rock solo.

Chapel Room

Behind the Chapel Door (opened by unlocking or the right statue of the main building, on the reverse side the main building can also be opened) begins a wide corridor, on the sides of which are the entrances to the Chapel rooms themselves. At normal times, this corridor is empty, but when the Republic of Belarus respawns, it fills with mobs.

Chapel Room is also a double row of rooms (14 rooms in total, if I'm not mistaken), separated from each other and from the corridor not by doors, but by Chapel Guards (undergrounds, x1/2) They also do not move, but they will aggravate if you come close and shoot fire (quite far and painful). Guards are not social with mobs from the room.

I'm not sure if there is a limit on the number of members in a group.

There are 3 humanoids in the room (Triol's Priest with two Believers) and 4-6 undead. If you kill a Priest, the Belivers will quickly disappear on their own, and vice versa - if you kill the Belivers, then the Priest will no longer summon new ones. Mobs have a fairly large aggro radius and, on occasion, can actually come running from the next room.

You can also swing with any pack without any problems. A healer is desirable. Bishu (EE) is better not to meddle here solo - the same 6 undeads as in the anterum, only you will butt Priest and stick him together.

Darkness room

At the end of the corridor in Chapel there are Doors of Darkness on both sides. Unlocked either by unlocking or Key of Darkness (dropped by Triol's Priest)

Darkness rooms are a series of rooms separated from each other by corridors (this time without guards). There are two huge halls, divided into parts only by partitions, and here you can rake such a crowd that it will not seem like enough. You can locomotive here, but with a certain skill - half of the mobs will not run after the puller, but will stupidly drain it, so you need to quickly run around some corner

The overhead line was swinging in the central room under the SWS/BD/cooker)

The closer you are to the balcony, the fewer underground monsters and the more humanoid creatures (x4-x5). All the same dark attacks, plus bleed and drain. When RB respawns, columns appear in the rooms that throw a mass bleed (quite weak)

You can experience with a full group of 9 people. Healer must-have. SWS is very desirable. With a small group DPS, it is also useful to have someone who will keep the mobs in the slip - otherwise the drain will torture you.

Altar (colloquially balcony)

From the central room of Darkness there are two steps up to the balcony. And on the balcony itself there is an altar with a huge statue, visible from the chapel hall and RB Andreas Van Halter (lvl 87 if you believe the map in the game and lvl 80 if you believe l2wh). Boss respawn takes about 24 hours. Drop according to l2wh – EAC, pieces for MA robe and Demon Circlet.

At normal times, the entire space of the balcony is empty, but when the Republic of Belarus respawns, the balcony is also filled with mobs (many x1/4 and several x4). Presumably they all need to be killed in order for the internal doors to the altar to the Republic of Belarus to open

When someone is farming RB inside, the climbs to the balcony from darkness are closed by Altar Entrance doors, which cannot be opened by unlocking (unsuitable terms). The assumption that these doors open at some specific time in the game has not been confirmed.

How to survive in Pagan Temple?

Take Bishop with you!)))

Seriously though:

All mobs in Pagan have immunity to sacred attacks, resistance to dark attacks, and use dark attacks themselves. Thus, it is logical to assume that you need a dark resist in your armor and a holy attribute in your weapon. However, all this is completely optional for exp in Pagan, even in darkness. A standard set of resist buffs and song-dances is enough. It is better for DD to take the precautions usual for expo sites with aggressive group mobs. Healers should pay close attention to debuffs (but actually these are the usual rules of survival in any exp, anywhere.)

The only thing that will make life much easier for everyone, from you to the healer, is a normal grade bizha, but even in this case, a simple safe enchant is enough.

Otherwise, there are no special recommendations for expatriates in this particular place. If all members of the group have their heads and hands in place, your experiment in Pagan will go quickly and without any complications)

Talisman with rune

Such a sign is rarely worn as a permanent amulet. Isa is used situationally to improve rational thinking and soberly assess the situation.

The amulet is often used by people who have experienced tragedy. The ice rune helps you gather your courage, put aside unnecessary emotions and continue living your life.

Isa is also suitable for those who suffer from slowly progressing diseases. The sign reduces the activity of the disease, but does not heal its wearer.

It is worth remembering that all amulets must be activated by special rituals. In the case of Isa, it is better to use the ritual of the 4 elements. Activation by blood can negatively affect the owner of the talisman, because... the rune takes a lot of vital energy.

Talismans and amulets made from runes

A symbol that is not entirely universal in its description will become an ideal protector, a person’s assistant. However, it must be used with some caution. Talismans, amulets and amulets often feature his image. Anyone can wear such products, regardless of gender and age.

It is advisable to acquire such a talisman for those who react strongly to what is happening around them, for those who worry too much, taking everything to heart. Such a protector will help a person become a little different - not so sentimental, even cold-blooded. Other people's problems will cease to be important.

This characteristic of a magical sign will make an otherwise indifferent person selfish, therefore, with a similar disposition, you cannot carry such talismans with you. Indifference will affect the dearest loved ones, who at a difficult moment will dare to ask for protection and help.

Rune tattoo

The sign does not have the opposite meaning, but the symbol is rarely used as a tattoo. Isa is a powerful sign; with constant influence on a person, she takes away any emotionality.

The owner of the tattoo stops feeling not only negative, but also positive feelings.

Composure and rationality can get in the way in life, because... a person loses important character traits - kindness, sympathy, the ability to rejoice.

Such a tattoo is suitable only for those people who voluntarily agree to sacrifice emotions for the sake of rationality and sober thinking. Such a sacrifice may be appropriate in the profession of a doctor or rescuer.

The Truth beyond The Gate - available from lvl 73.

There is no description of this quest in Gokh (O.o), so we will briefly describe the meaning of what is happening:

You will be offered nothing less than to become a decoy human victim. After talking with Eliyah, run to the entrance to Pagans and talk to the priest Flauron. He will give you a Visitor's Mark - permission to enter. With this stamp you need to go down to the temple. As soon as you open the front door, the mark will change to Faded Visitor's Mark.

At this point the quest is actually over, you don’t even need to go back to the place.

In principle, if you do not plan to go further than the Anteroom hall or you have someone to open other doors in the temple, then you can finish here) The security at the entrance will no longer have any complaints against you and you will be able to open the Tample gate - the first door to Pagans .

Thus, having spent exactly one minute once on a conversation with two NPCs, you have forever saved yourself and your party members from the hassle of celestials and other nonsense that our foreign friends advised

If you want to go further on your own, return to Flauron and talk to him again: you will receive the quest

Rune advice

The ice sign does not advise, it confronts you with a fact - you need to stop and take a breath. There is no point in fussing over trifles; the people around you will not appreciate unnecessary sacrifice, they will take it for granted.

In the near future, you should not take any action and help people, because saving a drowning person is the work of the drowning person himself. Otherwise, you may run into groundless accusations and lose your credibility.

Forced stagnation must be put to good use - study the situation, collect information and observe those around you.

How is Isa used in magic?

The meaning of the Isa rune is not only in predicting certain events; they also use magical inscriptions to help in specific situations. The action of the amulet is based on freezing processes. A pause will help you understand your feelings, projects, and partner.

An amulet with the outlines of this sign is not kept near oneself all the time. The talisman is required for temporary wearing if you want to stop the process. For suspicious, impressionable people, the amulet will cool their ardor and help them stop worrying about trifles and far-fetched problems.

The magical use of Isa is to stop unwanted actions. But we should not forget that ice is not a punishment; there is no need to resist rest in business and relationships. This is a forced pause before victory.

Rating

Rune of the day

As the rune of the day, Isa guarantees a calm day in which nothing new will happen. It should be borne in mind that vanity and trying to do everything for everyone will not bear fruit. Today it is recommended to relax and work at a calm pace, or better yet, take a day off.

Important matters will wait for one day, while the fortuneteller will get a much-needed break. It’s also better not to give free rein to your emotions these days – follow logic.

Rating
( 1 rating, average 4 out of 5 )
Did you like the article? Share with friends:
For any suggestions regarding the site: [email protected]
Для любых предложений по сайту: [email protected]